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Our indexing could be multithreaded - which will speed things up.
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Description
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Our indexing could be multithreaded - which will speed things up. |
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http://fisheye.muleforge.org/changelog/galaxy/?cs=818
To enable multithreaded queues we need to ensure that these things execute in order. We don't need two indexes operations conflicting with each other (for instance if I save changes to an index multiple times - the last save should always win).